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Battlelore

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Battlelore
  • Battlelore - photo 1

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Battlelore

Price: $79.95

Publisher: Fantasy Flight Games

Max players: 2

Playing time (mins): 60

Ages: 10 to 99

Designer: Richard Borg

Artist: Miguel Coimbra, Julien Delval, Nicolas Fructus, Christophe Madura

Rating: 4.25/5 (4 votes)

Description

It is the dawn of the Hundred Years War. The French and the English prepare to meet on the field of war. Their ranks swell as bands of mercenary dwarves and goblins join the fight. Wizards and warriors provide their armies with spells and martial prowess while clerics and rogues aide their allies with blessing and decisive maneuvers. Adventure awaits!

The world of Battlelore combines the rich flavor of medieval history with a lush fantasy backdrop. Players can fight decisive medieval battles that incorporate elements of magic and RPG-like mechanics. Depending on who sits on each side’s war council, a deck of lore cards is constructed, giving each side a possible edge in battle. In Battlelore 2-4 players are given the opportunity to take part in battles that span across history and fantasy. Historical armies take the field alongside goblin and dwarf mercenaries. Even monstrous creatures may join the fray. At the start of each battle, or “adventure”, players will gather their available troops and form their units. Units are made up of four foot troops or three mounted troops. These units are distinctively identified by their banner. These banners also determine the outcomes of combat. Every game is played by selecting one of the included scenarios, called adventures. These adventures will specify the types of troops available to either side, the make up of their war councils, victory conditions, and special rules. There are ten adventures included in the core set, with more added in specific expansions.  Battlelore combines elements of wargaming and adventure to create a unique and addicting game experience. With its easy-to-learn combat system and customizable war council, Battlelore is quick to learn yet tough to master. To ensure that no two games plays the same, players have access to lore cards…

Tags:
[medieval]
[dice rolling]
[cards]
Categories:
[Fantasy]
[War]

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