+101 - Top board games. Vote for the best family and popular board games

101 Best Board Games showcases classic family and popular board games.


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  • #64 Ad Astra

    Ad Astra

    Rating: 3.00/5 (1 vote)

    In the distant future, Homo Sapiens has slowly colonized its solar system and over the course of centuries has evolved and adapted, diverging into five new races, suited to life in different planetary environments. But…

    Cats:
    [Strategy]
    [Travel]
  • Alexander the Great

    Rating: 3.00/5 (1 vote)

    In Alexander the Great: Birth of an Empire by Ronald Hofstaetter the players follow in the path of Macedon´s famous king. With his army they move all the way to Persia and found important cities and temples. In the end, Alexander ruled over a world…

    Cats:
    [Strategy]
  • Age of Napoleon

    Rating: 2.80/5 (5 votes)

    Introduces 2 players to the Napoleonic times—an era of military conquests and diplomatic rivalries. One player represents France and its allies, the other the Coalition led by Britain. The game contains two shorter scenarios starting in 1809…

    Cats:
    [Strategy]
    [War]
  • #67 Dracula

    Dracula

    Rating: 2.67/5 (3 votes)

    Count Dracula has left his home in Transylvania to travel by ship to London, where he plans to hunt for innocent victims. The famous Dr. van Helsing got wind of Dracula’s plans and immediately caught the next carriage to London. It is a race against…

    Cats:
    [Family]
    [Strategy]
  • Dominion: Intrigue

    Rating: 2.50/5 (4 votes)

    You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety…

    Cats:
    [Strategy]
  • #69 Andromeda

    Andromeda

    Rating: 2.50/5 (2 votes)

    The Planetary Union of the Andromeda galaxy wants wealthy traders from Earth to invest in their economy, but they want to limit those investments. To control such investments, they have allocated three orbiting economic centers above each of their…

    Cats:
    [Family]
    [Strategy]
  • Automobile

    Rating: 2.50/5 (2 votes)

    Automobile™ carries you back to the birth of America’s car industry, when inventors, craftsmen, and entrepreneurs created a wild array of marvels and misfortunes. You step into this rough, romantic trade hoping to create a fortune by building…

    Cats:
    [Strategy]
  • Dominion: Seaside

    Rating: 2.33/5 (3 votes)

    All you ask is a tall ship and a star to steer her by. And someone who knows how to steer ships using stars. You finally got some of those rivers you'd wanted, and they led to the sea. These are dangerous, pirate-infested waters, and you cautiously…

    Cats:
    [Strategy]
  • Dominion: Prosperity

    Rating: 2.00/5 (2 votes)

    Ah, money. There's nothing like the sound of coins clinking in your hands. You vastly prefer it to the sound of coins clinking in someone else's hands, or the sound of coins just sitting there in a pile that no-one can quite reach without getting…

    Cats:
    [Strategy]
  • #73 Alchemist

    Alchemist

    Rating: 2.00/5 (2 votes)

    It is the Contest of the Alchemists! The most talented Adepts of the mystical arts come from around the world to compete. They fill their cauldrons with exotic and rare ingredients, all creating new potions in the quest for fame and honor. In addition…

    Cats:
    [Strategy]
  • #74 Ablaze

    Ablaze

    Rating: 2.00/5 (2 votes)

    The forest is ablaze, the smoke is thick, and the flames are spreading! The only inhabitants of this inferno seem to be a few courageous firefighters, their supporting planes, and a horde of fleeing animals. Ablaze consists of three complete, distinct…

    Cats:
    [Strategy]
  • Big Manitou

    Rating: 2.00/5 (1 vote)

    The players go on hunts to collect buffalo and other appropriate items on their way to a victory, if they allocate their hunters better than the others.

    Cats:
    [Family]
    [Strategy]
  • Before the Wind

    Rating: 2.00/5 (1 vote)

    A fleet of commerce ships lies aside the quays, waiting to be loaded with valuable goods. An assortment of goods will fill the captain's bill, as his crew readies the ship for the sea. You are a prominent merchant trying to fill your…

    Cats:
    [Strategy]

Other stuff

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  • Review: Imperial 2030

    Money! Money makes the world go round. Money also makes factories, fleets and armies that around that world and bash each other to bits, at least that’s according to Imperial 2030! But is it really all about war? Just because it looks like Risk and even smells like Risk, that doesn’t mean you should

  • Review: Millennium Blades

    Thrower: The table is a wreck of cards, tokens and wads of cash. One player has collapsed on the sofa, eyes closed, exhausted. Another feverishly sorts their deck, cards held close to face, unable to understand what went wrong. Someone else has walked out, professing a desire for space and calm.

    I’m wondering where the last two hours went and how I didn’t notice we now have an audience of a new visitor and a cat. I realise, suddenly, that on this cool spring evening I’m bathed in sweat. This is the aftermath of Millennium Blades.

    We’ve spent the time pretending to be players of a fictional collectible card game in an anime universe. Millennium Blades is, then, a game about playing games. This sounds like a recipe for a design that disappears up its own backside. Instead, this game is interesting, intense and ingenious. Stuffed with self-referential satire, it sits, winking at its players from the comfort of its oversize box. If you can unpick all the parodies from a card called “I’ll Form the Head” from the “Obari as Hell” card set, you’re a higher voltage gamer than me.

  • RPG Review: Trail of Cthulhu

    Cynthia: It is a little known fact I accompanied Paul Dean during his fearless investigations into the horrific Mythos Tales affair earlier this spring. I witnessed some of those same horrors, unearthed dark revelations couched in official documents, grappled with non-euclidean maps, and ventured alongside him into spaces where our accustomed rules of time and space seemed to break down.

    None of that prepared me for the bizarre investigations that I commenced upon my return to Minneapolis –– investigations that continue as I write. Therefore, while I still retain enough of my mind to write, I find it imperative to tell you all this:

    There is no Lovecraftian mystery game as engrosssing, as well-crafted, or as much sheer fun as Pelgrane’s roleplaying game, Trail of Cthulhu.

  • SU&SD Take on The Board Game Geek Top 100: 10-1

    Paul: Gawd, I love BGG. It’s one of my favourite gaming places on the internet and this has been a fascinating journey.

    Quinns: It’s an astonishingly rigorous database. As if IMDB was combined with a… an educated mosh pit, but with a set of scales in the corner that told you how much every actor weighed.

    As we close out this feature, I’m simply left wanting to play more board games. Which is surely the best possible result.

  • SU&SD Take on The Board Game Geek Top 100: 20-11

    Quinns: Matt, we have to abort this feature! Reddit’s disapproval is reaching critical levels.

    Matt: That’s not the Reddit alarm, that’s my egg timer. I’m making everybody lunchtime eggs to keep up our strength.

    Quinns: Wow! I could kiss you.

    Matt: Don’t kiss on me, daddy-oats, kiss on these great games.

  • SU&SD Take on The Board Game Geek Top 100: 40-21

    Paul: Matt it’s nearly Friday, how are we only now poking our way into the top 40? Why did we take on this challenge?

    Matt: Trains.

    Quinns: He’s a goner, Paul. There’s nothing we can do for him now. PRESS FORWARD.

  • SU&SD Take on The Board Game Geek Top 100: 60-41

    Quinns: As we continue our marathon-like jog through Board Game Geek’s top 100 games ever, today I can reveal that we’re out of the weeds. We’ve played every single board game in the 60-41 slot!

    Which isn’t to say that we always enjoyed ourselves…

  • SU&SD Take on The Board Game Geek Top 100: 80-61

    Paul: Our exhaustive look at the games jostling their way about BoardGameGeek’s Top 100 continues! Today, we have everything from international illness to urban development to mischievous academics. Oh, and opinions. Always with the sassy opinions. ONWARD.

    Star Realms

  • SU&SD Take on The Board Game Geek Top 100: 101-81

    Board Game Geek is a titan of the board game scene, one of the most comprehensive and consulted sites the hobby has, as well as a place to which we owe a huge debt of inspiration. It’s also home to the absolute Board Game Geekiest among us, namely those with a monthly allowance for small zip-lock baggies. While we undoubtedly fall into that category ourselves, we appreciate that not everyone does and it’s inevitable that our opinions will diverge now and then.

    Just what do we make of those most esteemed of titles that are forever locked in an eternal battle for a place in BGG’s Top 100 rankings? This week, we’ll be giving an extensive, nay, exhaustive breakdown of that list, telling you what we’ve covered, what we thought and even admitting what we’ve missed out on. So come with us as we count down the games in a whole week’s worth of analysis and adventure!

  • Board games reviews: Plague Inc; Evolution: The Beginning; Kingdomino

    A mobile game makes an infectiously good transition to tabletop, a card game richly rewards smart selection and a domino-strategy mashup is a quickfire winner

    There’s a faintly luddite spirit to the board game renaissance of recent years, perhaps a reaction to the heavy demands screens now make on our time. Yet there isn’t such a great divide between games built of cardboard and those spun from code. They explore similar themes and their designers frequently learn from one another.

    In 2007, a simple web game, Pandemic, challenged players with spreading an infection across the world. Around the same time, an unrelated board game of the same name tasked its players with preventing the spread of disease and quickly assumed cult status. Soon after, a mobile game called Plague Inc reversed the goal again, making global epidemic a mainstay of many commutes, while happily crediting the original Pandemic web game as an inspiration. Now Plague Inc has been reimagined as a board game that looks much like a homage to the board game, completing a considerable circle over 10 years.

    Continue reading…

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